• Custom vehicle placements.
  • Pushbacks with direction and NR/NL designation. (Nose right/left).
  • Jetway gates has passengers walking from terminal. Because of scenery limitations these have to spawn just outside the terminal walls.
  • Correct handling and catering options.
  • Two choices of parking systems. Marshaller or fictional VDGS. Choose one of the ini files.
  • Python file that sorts all edited gates into more manageable folders instead of sorting through S Parking, N parking, ramp etc. See picture.

Cargo Ramp

  • Gates 7-14. Max wingspan 61 m. Edited with 737 Cargo and B788.
  • Did not edit the A-B cargo stands

Dom & Intl Terminal

  • Medium gates edited with A320
  • Walkin: 15, 15A, 17A, 18A, 19A, 20A, 21A, 15B, 16B, 17B, 19B
  • Jetway: 16A, 18B, 20B, 21B

Heavy  gates edited with B788.:

  • Walk in: 15
  • Jetway:  16, 17, 18, 19, 20, 21, 22

See Navigraph chart 10-9 for gate locations.


Because of tight spaces and to ensure stairs and jetways reach the aircraft door it is more important than ever that you:

Reposition at the current gate when spawning into the scenery.


INSTRUCTIONS:

Place ONE OF THE .ini files in :\Users\\AppData\Roaming\virtuali\GSX\MSFS
Remember to delete or disable other ini files starting with segu.  Copy the segu.py into the same folder. 

If you have any suggestions to make or errors to report give a comment or send me a pm.

Regards